![]() ![]() We have little interest in trying to find grey areas that will allow us to work around limitations put in place by Bethesda when it means that our work is put at risk. ![]() They cannot allow us to reuse the voice acting due to licensing concerns, however, but remaking it ourselves is perfectly fine. They fully own those, so we're totally fine to recreate them. The EULA for both Fallout 4 and Fallout: New Vegas prohibits unauthorized decompiling of assets, something that would be necessary to port assets to Fallout 4 from New Vegas.īethesda has given us the go-ahead to recreate their assets. ![]() Everything in F4NV has been made completely from scratch where necessary. None of the assets shown here are from Fallout: New Vegas. Here's what the authors have said on the matter via the project's Facebook page:įallout: New Vegas Director’s New Game Rumored to be a Disco-Elysium-Style Combat-Free RPG ![]() The developers did share screenshots fairly recently, but now they've released a new gameplay video.Īs a reminder, Fallout 4 New Vegas features completely recreated assets and voice acting, in order to avoid any potential legal trouble with Bethesda. It's been a year and a half since we got to see the first gameplay footage of Fallout 4 New Vegas, a fan remake of Obsidian's 2010 RPG in the latest version of the Creation Engine. ![]()
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